#pragma once

#include "fxcc/core/graph/common/interface.h"
#include "fxcc/core/platform/glfw/App.h"
//#include "fxcc/core/platform/sdl2/App.h"
//#include "fxcc/core/platform/sdl3/App.h"

#include <GLFW/glfw3.h>
#ifdef WIN32
#include <glad/glad.h>
#endif

#if __linux__
#include <GLES3/gl3.h>
#include <GL/gl.h>
#endif

